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Game Engine

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Frostbite

Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the cloud streaming service Google Stadia.

The game engine was originally employed in the Battlefield video game series, but would later be expanded to other first-person shooter video games and a variety of other genres. To date, Frostbite has been exclusive to video games published by Electronic Arts.

In May 2016, EA announced it had formed Frostbite Labs, a dedicated research division focusing on the development of the Frostbite engine as well as its use in future technological innovations such as VR experiences, neural networks and machine learning. Frostbite Labs is composed of a team of 30–40 developers operating in two offices, one in Stockholm, Sweden and the other in Vancouver, Canada.

However, Frostbite is notorious for having well-publicized difficulties, including its complexity. This led to development issues involving two BioWare games, Mass Effect: Andromeda and Anthem, along with Battlefield 2042 from DICE. In addition, Frostbite tools, a majority of them regarding development of FIFA 21 including its source code, were included in a June 2021 leak; the contents were released on August 2, 2021.